| Mixing grasp frames and TCP | The planner appears aligned, but all fingertips have a fixed-vector offset | Visualize G/U axes, command a known pose in free space, and measure the planner center | Add and version the fixed ᴳTᵁ edge instead of compensating through the object-grasp library |
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| Checking only final-pose collision | The endpoint is collision-free, but the open gripper hits a bin wall during approach | Play back swept volumes and continuous pre-grasp→grasp collision traces | Include the complete approach / closure / retreat |
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| Relying only on grasp scores | The highest analytic / network score has no IK solution or is unreachable | Save per-layer rejection counts and scores before filtering | Hard feasibility first; rank only survivors |
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| Overly broad allowed-touch configuration | Palm penetration into the target or pushing neighboring objects is still considered 'legal' | Record contact pairs and penetration by link / object | Specify allowed touch by link, stage, and target surface |
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| Ignoring object attachment | The grasped object collides with the environment or the motion exceeds joint limits | Display the attached mesh and ᵁTₒ during lift/transport | Update the collision scene and hand-object pose after grasping |
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| Using a single object-pose representative | Chooses the wrong grasp surface or misses feasible modes under symmetry / occlusion multimodality | Map each pose mode to a grasp set and deduplicate in action space | Propagate top-K / distributions; merge by task equivalence |
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| Guiding grasps with mean pose error | Good ADD but wrong contact edges / assembly axes, or amplified errors at distant lever arms | contact/task Jacobian, clearance / capture sensitivity | Evaluate risk for the specific grasp and task frame |
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| Optimistic friction / mass assumptions | Stable in simulation / analysis, but slips or tips during real lifts | Sweep μ / COM / mass; test tactile/force feedback and lift acceleration | Robust scores, conservative forces, and alternative contacts / grippers |
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| Reobservation does not fix the error | Random pose accuracy improves each time, but grasping retains a fixed-direction bias | Separate random innovation from bias consistent across frames | Check hand-eye/TCP/model scale; reobservation does not replace calibration |
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| Successful grasp, failed task | Grasping blocks the cup opening or leaves no feasible placement / insertion direction | Derive grasp constraints backward from the final task frame | task-oriented grasp / regrasp / fixture / handoff |
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| High nominal closed-loop rate | The network runs at 50 Hz, but queue / robot delays make control oscillate | End-to-end exposure→command→actuation latency/P95 and phase | Synchronize clocks, discard stale frames, and gate speed / gains |
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| An overly permissive success definition | Brief contact / momentary lifting counts as success, making papers incomparable | Audit lift height, hold time, correct object, and drops/collisions/damage | Freeze the outcome event, denominator, and attempt/retry rules |