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Object Pose Estimation · 2025 · AAAI · CCF A

HOGSA: Bimanual Hand-Object Interaction Understanding with 3D Gaussian Splatting Based Data Augmentation

HOGSA creates high-quality bimanual hand–object training samples with mesh-based 3D Gaussian Splatting and super-resolution rendering. Optimizing bimanual grasp poses expands viewpoint and pose coverage to improve interaction-pose baselines.

Research area

Object Pose Estimation

Task level

Instance / Category

Object setting

Seen / Unseen

Input modalities

multi-view hand-object capture3D Gaussian Splatting render

Requirements

hand-object capture sequencehand / object meshes or reconstruction supervision
Full paper metadata Authors, affiliations, research area, datasets, metrics, method tags, and reading status Expand
Authors
Wentian Qu, Jiahe Li, Jian Cheng, Jian Shi, Chenyu Meng, Cuixia Ma, Hongan Wang, Xiaoming Deng, Yinda Zhang
Affiliations
Institute of Automation, Chinese Academy of Sciences / University of Chinese Academy of Sciences / Google
Conference / journal
Conference · AAAI · CCF A
Research area
Object Pose Estimation
Code availability
Unavailable / not yet recorded
Reading status
Overview:Available Deep Dive:Available
Task setting
Instance / Category · Seen / Unseen
Requirements
hand-object capture sequencehand / object meshes or reconstruction supervision

Reading Notes

Overview / Deep Dive

Available src/paper-notes/hogsa/coarse.md

Paper overview notes

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Overview: HOGSA

In one sentence

HOGSA is data augmentation for bimanual hand-object pose / interaction learning: mesh-based 3D Gaussian Splatting generates novel views and grasp poses, while super-resolution improves render usability.

Task boundaries

  • Input: captured hand-object interaction sequences and reconstruction / mesh supervision.
  • Output: augmented photorealistic hand-object images, rather than direct single-frame 6D pose predictions.
  • Value: fills interaction-training gaps in heavy occlusion, viewpoint diversity, and pose coverage.

Method overview

  1. Mesh-based 3DGS constrains Gaussian points to reduce floating / missing geometry in unconstrained 3DGS.
  2. The Super-Resolution Module restores high-frequency details such as textures and hand wrinkles.
  3. Extend grasp-pose optimization to bimanual hand-object pose optimization, sampling more feasible interaction configurations.

Experimental evidence

  • ARCTIC: ArcticNet-SF + HOGSA achieves MPJPE 20.96 versus original Arctic 23.01, and success rate 77.85 versus original 71.77.
  • H2O: MPJPE 34.38 → 32.24, success rate 39.80 → 45.27.
  • Generation scale: 1.7 million additional ARCTIC images (about +113%) and 700K additional H2O images (about +175%).

Original sources

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