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3D Representations / Reconstruction · 2024 · 3DV · CCF Unranked

Few-View Object Reconstruction with Unknown Categories and Camera Poses

FORGE uses 3D voxel features for both cross-view pose correlation and neural volume reconstruction. Rendering losses further jointly correct sparse-view camera poses at test time.

Research area

3D Representations / Reconstruction

Task level

Category-level

Object setting

Unseen objects

Input modalities

five sparse object-centric RGB views

Requirements

segmented / centered object imagesshared static object instancecamera intrinsicstest-time photometric optimization
Full paper metadata Authors, affiliations, research area, datasets, metrics, method tags, and reading status Expand
Authors
Hanwen Jiang, Zhenyu Jiang, Kristen Grauman, Yuke Zhu
Affiliations
The University of Texas at Austin
Conference / journal
Conference · 3DV · CCF Unranked
Research area
3D Representations / Reconstruction
Code availability
Code available
Reading status
Overview:Available Deep Dive:Available
Task setting
Category-level · Unseen objects
Evaluation metrics
Rotation Error Translation Error

Original paper terminology:PSNR / SSIM / LPIPS / relative rotation error / relative translation error

Requirements
segmented / centered object imagesshared static object instancecamera intrinsicstest-time photometric optimization

Reading Notes

Overview / Deep Dive

Available src/paper-notes/forge-3dv2024/coarse.md

Paper overview notes

Quickly assess the paper's scope, problem setting, core method, experimental findings, and whether to read it in depth.

FORGE: Coarse Reading

One-sentence conclusion

FORGE jointly recovers relative camera poses and a renderable 3D representation from approximately five RGB images with unknown camera poses and unknown object categories. Its key idea is to use 3D voxel features for cross-view correlation, pose estimation, and NeRF-style rendering together, rather than estimating pose first and reconstructing afterward.

Method

A 2D encoder lifts each image into 3D voxel features; global and pairwise feature branches predict relative poses. These predictions align the views’ voxels, and a fusion module produces a unified neural volume whose volume rendering reconstructs input / novel views. At test time, 1K iterations of photometric optimization further refine the poses.

FORGE model overview for joint few-view camera pose estimation and object reconstruction
3D features provide both pose cues and a reconstruction representation, allowing the tasks to constrain each other. Source: original Figure 2. Copyright belongs to the original authors and the 3DV 2024 publisher; reproduced here for academic analysis.

Results

On novel Kubric categories, FORGE achieves rotation / translation errors of 8.9°/0.23, compared with 23.9°/0.49 for 8-Point Transformer; novel-view PSNR with predicted poses is 25.57. On OmniObject3D, the errors are 5.35°/0.30 with reconstruction PSNR 26.56. The paper also demonstrates zero-shot transfer from synthetic Kubric training to real GSO objects.

Quantitative few-view reconstruction and pose results for FORGE
The upper section compares five-view reconstruction and the lower tables compare poses. FORGE's test-time optimization further reduces the reconstruction gap between predicted and ground-truth poses. Source: original Figure 4 and Tables 2–4. Copyright belongs to the original authors and the 3DV 2024 publisher; reproduced here for academic analysis.

Scope

Here, “6D pose” refers to relative camera poses within an object-centric image set, rather than object-to-camera poses in detection images. The inputs assume a centered object, approximately five views, and one static instance. The complete 1.5-minute test-time optimization is also unsuitable for real-time systems.

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