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Object Pose Estimation · 2026 · CVPR · CCF A

PoseGaussian: 6D Pose Estimation for Unseen Objects via Sparse-View Object-Level 3D Gaussian Splatting

PoseGaussian reconstructs an object-level 3D Gaussian Splatting representation from sparse RGB-D reference views. Learned ICP initialization and differentiable rendering refinement with appearance and depth consistency estimate unknown-object 6D pose.

Research area

Object Pose Estimation

Task level

Instance-level

Object setting

Unseen objects

Input modalities

RGB-Dsparse reference views

Requirements

object masksestimated depthobject-level 3DGSICP initialization
Full paper metadata Authors, affiliations, research area, datasets, metrics, method tags, and reading status Expand
Authors
Wubin Shi, Shaoyan Gai, Feipeng Da
Affiliations
Southeast University
Conference / journal
Conference · CVPR · CCF A
Research area
Object Pose Estimation
Code availability
Unavailable / not yet recorded
Reading status
Overview:Available Deep Dive:Available
Task setting
Instance-level · Unseen objects
Evaluation metrics
ADD(S) / ADD(-S) ADD ADD-S BOP AR VSD MSSD MSPD Rotation Error Translation Error

Original paper terminology:ADD(S)-0.1d / AR / rotation / translation error / inference time

Requirements
object masksestimated depthobject-level 3DGSICP initialization

Reading Notes

Overview / Deep Dive

Available src/paper-notes/posegaussian/coarse.md

Paper overview notes

Quickly assess the paper's scope, problem setting, core method, experimental findings, and whether to read it in depth.

Paper Reading Notes (Coarse): PoseGaussian: 6D Pose Estimation for Unseen Objects via Sparse-View Object-Level 3D Gaussian Splatting

1. Basic information

  • Title: PoseGaussian: 6D Pose Estimation for Unseen Objects via Sparse-View Object-Level 3D Gaussian Splatting
  • Authors / affiliation: Wubin Shi, Shaoyan Gai, Feipeng Da; Southeast University
  • Year / venue: 2026 / CVPR
  • Paper: CVF Open Access
  • Reading mode: Overview

2. Positioning in one sentence

Sparse RGB-D references reconstruct object-level 3DGS. Learned ICP initialization and differentiable RGB / depth consistency then estimate unseen-object poses.

2.1 Guide to the paper’s figures and tables

Figure / tablePurposeOverview reading tips
Figure 1Reconstruction, initialization, refinementRenderable geometry becomes a pose prior
Table 1LINEMOD ADD(S)-0.1dSparse-reference gains
Table 2GenMOPObjects and reference budgets
Table 3ComponentsSeparate reconstruction, ICP, refinement
Figure 8View count / qualityTest sparse-view claims
PoseGaussian results by reference-view count
Original view-count experiment: 8, 16, 32, 64, 128, Full on the horizontal axis; ADD-0.1d (%) vertically. Curves compare Gen6D, Cas6D, OnePose++, 3DGS+our*, and Ours. This is a performance chart rather than a pipeline diagram. Source: CVF Open Access. Image copyright belongs to the authors and publisher; reproduced here for paper analysis.

3. Problem setting

  • Sparse same-object RGB-D references and query image / depth.
  • No target CAD; offline object-level 3DGS reconstruction.
  • Query-camera-frame 6D pose.

4. Method overview

  1. Depth initializes Gaussians, reducing floaters / SfM failure.
  2. Density control, view warping, RGB / depth supervision improve reconstruction.
  3. Learned two-stage ICP initializes pose.
  4. Differentiable rendering aligns appearance / normalized depth.

5. Experimental overview

  • Synthetic MegaPose / Google Scanned Objects training.
  • LINEMOD, GenMOP, and collected real-scene evaluation.
  • Sparse-reference comparisons and reconstruction / pose ablations.

6. Quick assessment

  • Value: 3DGS as continuous renderable pose representation.
  • Strength: CAD-free depth priors aid sparse geometry.
  • Limits: per-object reconstruction costs, appearance overfitting, depth quality.
  • Audience: 3DGS, render-and-compare, model-free pose, robot onboarding.

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